Devlog
- January 25, 2022 by Brett_Messy#bug fixes, #gameplay update, #game manual, #player handbook, #manual, #game artAdded a "Fishing with Rhodes" minigame accessible through the sub hatch during the sub-interior level. Fish with Rhodes while at periscope depth and catch fish, chonky fish, and floating garbage! 3 di... Continue reading
- July 27, 2021 by Brett_Messy#Process, #devlog, #game design, #game devContinued from Part 1... Art This is the center of why I want to make games; I want to make game art. GB Studio has many limitations as to what can be visually accomplished. While the program will all... Continue reading
- July 23, 2021 by Brett_Messy#Process, #game dev, #devlog, #game designA month ago I didn't know this was going to happen, but I made High Tide . Here's what I did over the two weeks of My First Game Jam: Summer 2021 . Game Engine I don't know how to code. I've retained... Continue reading